# ETOOBUSY ðŸš€ minimal blogging for the impatient

# Unbounding the x axis in the rejection method

**TL;DR**

Where we remove the constraints on the $x$ axis for the rejection method.

In previous post Rejection method we introduced the *rejection
method* generalization with a constraint: our probability density
function must be bound to a finite range over the $x$ axis. This is the
condition that allows us to use a uniform distribution for selecting a
candidate value on the $x$ axis itself, which will be then validated by
the random draw over the $y$ axis.

What if we cannot guarantee this constraint, like in the following example?

# A preliminary observation

The uniform distribution is easy, but not necessarily efficient. We
already saw that it can be limiting; moreover, depending on the shape of
the target density function, it might also be *inefficient*.

Nothing binds us to use it, tough. we can just as well use any other
density function where we can *easily* draw values from, and use that
instead!

# Letâ€™s select something similar, then!

Letâ€™s select a distribution that goes *more or less* like our target:

When we generate a sample from this distribution in blue, different small ranges on the $x$ dimensions will have different probabilities to be drawn, according to the shape of this function. This is a selection over the $x$ dimension that guarantees us to overcome the limitation of the uniform function.

# What to do on the other dimension?

In the rejection method, after the $x$ dimension we have to draw another value for the $y$ dimension. What is the right segment to consider?

First of all, we rescale the chosen *similar* density function so that
the *whole* target density remains below, or at most touching:

At this point, the vertical segment to consider is from the $x$ axis up
to this rescaled function, using a uniform draw over this segment.
Whatever comes out *below* the target function is *accepted*, whatever
goes *over* is *rejected*.

In mathematical terms, if $p(x)$ is our target density function, and
$q(x)$ is our choice for a *similar* function for which we can easily
generate samples, we have to find a constant $c$ such that:

At this point, when we generate a random value $x^*$ using $q(x)$, we will then generate a random value $y^*$ from a uniform distribution between $0$ and $c \cdot q(x^*)$ and apply the following algorithm:

- if $y^* <= p(x^*)$ then the sample is accepted;
- otherwise ($y^* > p(x^*)$), the sample is rejected.

Again, we will not go into a formal demonstration, but it can be easily seen that the combination of the two random draws will always generate points below the scaled density function, and the rejection cuts out the unwanted samples, leaving us with a distribution that matches our expectations.