ETOOBUSY 🚀 minimal blogging for the impatient
I found an old website from the past: LavaRnd.
It’s no secret that I’ve always been fascinated by random numbers generation (Random bytes and co., Crypt::URandom, A 4-faces die from a 6-faces die, …). As a student in University, I spent lot* of time dealing with the signal part, so the fact that generating good noise is actually difficult to get right is both counter-intuitive and amazing.
Perl programmers should use the perldoc command:
perldoc LavaRnd::Exit perldoc LavaRnd::Retry perldoc LavaRnd::Return perldoc LavaRnd::S100_Any perldoc LavaRnd::TryOnce_Any perldoc LavaRnd::Try_Any
to learn how to use the Perl interface.
Alas, it was so much easier to be a Perl programmer in the early 2000 🙄
Today, I have to admit that I’m not totally convinced of the scrambling approach: I’d probably prefer an approach that removes the signal to only keep the noise (e.g. by subtracting two consecutive sample images), but I understand that the devil is in the details, including how the data from the CCD are taken and transferred (possibly without any processing).
There also seem to be a lot of similar approaches that flourished in time, e.g. Quantum Random Number Generation on a Mobile Phone, where by similar I mean using a camera to get some randomness from around.
All in all… this is fascinating. Stay safe please!