# ETOOBUSY đźš€ minimal blogging for the impatient

# Derivatives of BĂ©zier curves

**TL;DR**

Itâ€™s easy to calculate derivatives of BĂ©zier curves (theyâ€™re other BĂ©zier curves).

In BĂ©zier curves we got a look at a great resource for learning about these curves: A Primer on BĂ©zier Curves.

It includes hints on how to calculate the bounding box (parallel to the coordinate axes), leveraging the derivatives. Good! Althoughâ€¦ I found it a bit too dispersive to follow.

Main take-aways:

- the derivative of an $n$-degree BĂ©zier curve is an $n-1$-degree BĂ©zier curve;
- itâ€™s easy to find the control point from the $n$ to the $n-1$ degree derivative;
- if you need the derivatives to find the zero-crossing for the maxima and minima, thereâ€™s a very quick way to do it with matrices.

The first bullet is explained thoroughly in the linked article, so I will not bother you here.

The other two bullets are somehow complementary. Either you need the
derivative *per-se*, or most probably you need it to find the zeroes for
the maxima and minima within the boundary for the parameter $t$ (which
is why, in my opinion, thereâ€™s no need to bother with the second
derivative).

The second bullet can be summarized as follows (again, see the article for the details). The $i$-th control point $Q_i$ of the derivative can be found from the control points of the starting $n$-degree BĂ©zier curve as follow:

for $i$ that spans from $1$ to $n$ (because the derivative has one degree less, hence one control point less).

This can be expressed in matrix form:

where $D_n$ is a $n \times (n+1)$ matrix that expresses the difference between two consecutive items, diagonally:

This can be pre-combined with the matrix for the $n-1$-degree BĂ©zier curve, which yields:

and this matrix can be used to find the parameters for the parametric components in the X and Y axes *by multiplying it directy times the control points of the original BĂ©zier curve:

Hence the whole thing boils down to:

- pre-calculate $M_{D,n}$ for the values of $n$ we are interested into (usually 2 and 3), once and for all;
- multiply it times the control points matrix $\hat{P}$, yielding a $n \times 2$ matrix whose columns are the two derivatives for the X and Y axes
- zero them and find the
*candidate*extremes for the bounding box.

For *quadratic BĂ©zier curves* this means using the following matrix:

For *cubic BĂ©zier curves* we have instead: